Content-type: text/html
Man page of roar_connect
roar_connect
Section: System Manager's Manual: RoarAudio (3)
Updated: May 2011
Index
Return to Main Contents
NAME
roar_connect, roar_connect2 - connects to RoarAudio's sound server
SYNOPSIS
#include <roaraudio.h>
int roar_connect(struct roar_connection * con, char * server);
int roar_connect2 (struct roar_connection * con, char * server, int flags, uint_least32_t timeout);
DESCRIPTION
Connects to RoarAudio's sound server.
This calls just connects to the sound server without any authentication or identify.
Do not use this from end user applications. Use roar_simple_connect(3) or roar_simple_connect2(3).
PARAMETERS
- con
-
The connection object to be filled with the data needed to talk to the server used by nearly all other calls.
- server
-
The server to connect to.
- flags
-
Flags used to connect to the server. Currently only ROAR_ENUM_FLAG_NONE and ROAR_ENUM_FLAG_NONBLOCK are supported.
ROAR_ENUM_FLAG_NONBLOCK disables some of the server location features.
- timeout
-
Timeout for the connection. A value of zero means no timeout. Currently timeouts are not supported.
RETURN VALUE
On success these calls return 0. On error, -1 is returned.
EXAMPLES
See libroar/simple.c, roar_simple_connect(3).
SEE ALSO
roar_simple_connect(3),
libroar(7),
RoarAudio(7).
Index
- NAME
-
- SYNOPSIS
-
- DESCRIPTION
-
- PARAMETERS
-
- RETURN VALUE
-
- EXAMPLES
-
- SEE ALSO
-
This document was created by
man2html,
using the manual pages.
Time: 10:45:11 GMT, October 16, 2011